AOT vs JIT Compilation

That a JIT is a slower fallback for languages that could not be compiled properly. A JIT has information no static compiler can have, and routinely produces faster code for dynamically typed programs than any ahead-of-time compiler could; what it cannot do is produce it instantly, or for free.

Ahead-of-time compilation

When startup latency matters, when the deployment target forbids generating executable memory, or when you need the same machine code every time for reproducibility.

Just-in-time compilation

When the program is long-running and the useful facts — which types occur, which branches are taken, which call targets are real — only exist at run time.

AspectAhead-of-time compilationJust-in-time compilation
Information availableSource, build flags, and whatever profile you fed it.Observed types, hot paths, actual call targets, constant fields.
Compile costPaid at build time, invisible to the user.Paid in the running process, competing with the program for CPU and memory.
StartupImmediate — the code already exists.Slow first: interpret or run tier-0 code while profiling accumulates.
Wrong assumptionsCannot speculate, so it does not need a recovery mechanism.Speculates behind guards and deoptimizes when one fails.
ReproducibilitySame input, same bytes — which is what signing and caching need.Performance varies run to run with what the program happened to do.
Deployment constraintsWorks where writable-executable memory is forbidden.Needs it, or an interpreter fallback.